Save a seat. Share the invite. Play together. Your nest stays private. Room stays available for 48 hours.
Use this browser to return to your seat. Keep the invitation between you two.
A little game for two is on its way…
Hold the gate. Find the way together.
Two players · No ads · Private game invitation · Shared picks are just for fun
A traveler must stand on its matching pressure plate. Leaving that plate closes the gate again.
Yes. The colors identify the two plates and gates, but either traveler can stand on a plate.
Let one traveler hold the plate on the left while the other crosses the upper gate and reaches the right-hand plate.
Yes. Moss and Coral must stand on their own matching exit squares at the same time.
Yes. The travelers may share a floor square, so you do not need to squeeze past each other in a narrow passage.
Use WASD for Moss and the arrow keys for Coral. On-screen direction controls are available too.
No. Each private player key controls only its own traveler.
Yes. Shared Undo reverses the last accepted movement on the common board.
Yes. Create a private room and send its invitation to one partner. Each player controls their own seat. Reloading this browser can restore its saved player key.
Access expires 48 hours after creation. Expired room data is scheduled for automatic deletion. The creator can close the room sooner. Same-device games save only in this browser.